AnoKonAki.org

About

The website

This is my personal website, and it also serves as my portfolio. ‎ ‎I made this website as a hub for the things I want to share online. Whatever I create — whether it be projects, videos, experiments, or other forms of content — will eventually find its place here. I’m still unsure whether I’ll share my art and/or comics here, but I will definitely be linking the videos I post on platforms like Odysee, Youtube, Twitch, etc. I also want to share tutorials here and on streaming platforms to help my friends and family. Some of them have become interested in the Linux and open-source world, and I’d like to help them explore it more easily. ‎ ‎More than anything, I hope this site grows over time alongside me. I want it to become something I can genuinely look back on and feel proud of.

My background

This part feels a little like a flex, which is why I usually downplay it. Still, I think the struggles matter just as much as the achievements. ‎ ‎Back then, I had what was considered a “decent” laptop for the time: an i5 8th Gen CPU with 4GB of DDR4 RAM. My older laptops were even worse. Looking back, I’m honestly surprised I managed to play the games I remember playing on those machines. ‎ ‎Because of that experience, I think I naturally developed the habit of trying to preserve as many resources as possible. Even today, I still appreciate lightweight software and efficient design. ‎ ‎I didn’t fully apply that mindset to development at first, though. Most of what I made were small JavaScript games and experiments without a deep understanding of programming fundamentals. I was mostly learning through curiosity and trial and error. ‎ ‎During high school, I didn’t really know where I wanted life to take me. At one point, I wanted to become a YouTuber, but people around me dismissed it as unrealistic and said those dreams would disappear with maturity. ‎ ‎They didn’t. ‎ ‎Being a jack of all trades also added to my confusion. I explored many different skills and interests, which gave me a broad skill set, but it also meant I didn’t specialize early on. Sometimes it was discouraging watching others become better than me at the things we both cared about. ‎ ‎Still, I don’t regret learning so many different things. ‎ ‎Because I spent a lot of time alone, I also spent a lot of time thinking, experimenting, and improving my skills. Seeing other people in my family achieve great things motivated me to keep improving myself too. I didn’t want to be left behind. ‎ ‎Maybe I should have focused on one path earlier, but looking back, all those different experiences helped shape the way I create today. They’re also the reason I feel like I could eventually become a one-man indie developer if I truly dedicated myself to a project. ‎ ‎I still have fond memories of the first JavaScript game I ever made. It’s been so long that I’d probably have to relearn a lot just to recreate it, but that experience was one of the things that pushed me toward programming in the first place. ‎ ‎Before entering university, I spent a lot of time reflecting on my life and trying to better understand both myself and the world around me. I was going through a rough period at the time, especially because I felt somewhat disconnected from old classmates and parts of my past. Reading books helped me rebuild my mindset little by little. ‎ ‎I wanted to improve my life, so I tried rebuilding myself from the ground up. ‎ ‎Maybe that’s also why I enjoy creating things from scratch so much. ‎ ‎To me, making projects has never just been about productivity or skill. It’s also been a way to express myself, prove to myself that I can improve, and create things that genuinely feel personal.

My experience with AI

This website and my future projects will either avoid using AI or minimize its usage. ‎ ‎During university, I noticed more and more people relying heavily on AI to speed up their work. I also worked on projects and games where AI-generated code was used. ‎ ‎One issue I noticed was that some projects became difficult to maintain because the people working on them didn’t fully understand how the code actually worked. I was sometimes able to fix problems after doing additional reading and research, but as projects became more complex, more issues started appearing that were difficult to fully understand or maintain. ‎ Although AI can be useful for quickly looking things up, answering simple questions, or speeding up smaller tasks, I don’t think it should be relied upon for projects you intend to maintain long-term. There is value in learning things slowly, understanding them properly, and knowing how the systems you build actually work. ‎That’s why I still recommend reading wiki pages and other learning resources whenever possible. It takes more time, but the understanding you gain tends to stay with you much longer. ‎ I also think over-reliance on AI can slowly make people dependent on it if they stop challenging themselves to think through problems on their own. ‎ ‎For me personally, some of the most meaningful learning experiences came from building things myself, making mistakes, getting stuck, and figuring things out little by little. That’s how I learned during high school, and it’s probably one of the reasons why I still prefer building things from scratch today. ‎ ‎At the end of the day, I simply enjoy creating things, experimenting with ideas, and making projects that genuinely feel like my own.